The Impossible Game
A metaphysical game without end and experimental structure used for oracular purposes. OUT NOW …
A metaphysical game without end and experimental structure used for oracular purposes. OUT NOW …
The end of an era. Eric J. Millar writes a brief eulogy for the ongoing concern that was The Disruption Generator! …
This week, Eric answers questions that he wished had been asked about The Disruption Generator in Disruption Generator, Disassembled: NAQ! …
This week, Eric explores the road that led him to The Disruption Generator, in Disruption Generator, Disassembled: Exploring The Random! …
Eric explores the earliest inspirations for The Disruption Generator and is struck by a different way to divine in Disruption Generator, Dissasembled: Discovering Bibliomancy. …
The Disruption Generator has been born into the physical world! Metamorphosing from the final component, “Cocoon,” emerges the next evolutionary step in our bibliomantic oracle. …
“Cocoon”-the 120th installment of Eric Millar’s (Outlet Press) Custom Divinatory System, The Disruption Generator, for WE THE HALLOWED. HAUNT ON …
“Wasp”-the 119th installment of Eric Millar’s (Outlet Press) Custom Divinatory System, The Disruption Generator, for WE THE HALLOWED. HAUNT ON …
“Lantern”-the 118th installment of Eric Millar’s (Outlet Press) Custom Divinatory System, The Disruption Generator, for WE THE HALLOWED. HAUNT ON …
“Drain”-the 117th installment of Eric Millar’s (Outlet Press) Custom Divinatory Card System, The Disruption Generator, for WE THE HALLOWED. HAUNT ON …